
#ifndef _MEMBER_BCYLINDER_H_
#define _MEMBER_BCYLINDER_H_

#include <BMesh>
#include <BCylinder>

namespace BWE
{
	class member_BCylinder
	{
	public:
		member_BCylinder(BCylinder* cylinder);
		~member_BCylinder();

		void prepare();
		void rebuild();

		BCylinder*		boss;
		float			height;
		float			radius;
		int				sides;
		int				segments;
		int				radiusSegments;
		BFloatArray		sines;
		BFloatArray		coses;
	};
}

#endif